This is a completely new compound, and a lot better method of doing this kind of stuff.

I hope to release something this week.. otherwise i’ll just keep tinkering indefinately.

By the way.. I was thinking that it would be quite feasible to store all the parameters and maps, on a guide mesh to make templates for different animal fur.. so you could have an instant Polar Bear, or Wolf, by putting the template over your animation mesh and transferrring everything via closet location in ICE.
ps.. when I say 100,000 in the video its wrong, Its a million hairs




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