Category: ICE

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peel effect in softimage ice tutorial

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from nika ragua scene is here db.tt/imC1x0cR

Sticky Papers Tutorial

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From olivier jeannel One minute mini tutorial to make a sticky paper effect. You'll need a particle instancer to do it. Guillaume Laforge has a free one, here I'm using Helge Exocortex Momentum Instancer. M...

Create dust cloud effects in Softimage (Part 1)

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from 3dworld This video by Ola Madsen came with a tutorial in 3D World magazine.

emFlock2 2.00 Tutorial 04 – Fistful of Tips and Tricks

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--- emFlock2 Tutorial 04 --- The following things are demonstrated and/or explained in this tutorial: Tips and tricks concerning emFly... 1) time 00:00 to 03:41 -- randomizing the positions for the paths. 2) t...

ICE Symmetrical Modeling

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In this tutorial I show how to pull indices from a symmetry map then using a Point Index to Location node, access the symmetrical data on the opposite side of the mesh to allow for symmetrical modeling and transferenc...

ICE Kine Basics

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In this video I go over how to setup basic Position, Orientation, and Scaling constraints. I also show you how to translate that to 2 point constraint setup as well. Hope this helps some folks understand ICE Kine a bi...

ICE Kine – Drive From Particles

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This tutorial breaks down how to use particles to drive positions of objects using ICE Kinematics. This setup is essentially the same as if you went to the new ICE Module in 2011.5 and selected Kinematics > Effects...

Tips & amp Tricks – Blocking Points With ICE

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In this TDSurvival video Alan and Miquel share two easy methods for seemingly "blocking" point positions, so as to aid in modeling specific tricky shapes a bit more easily.

Tips & Tricks – ICE Gradient Weightmap Control

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In this TDSurvival tutorial, Alan explains how to use ICE to produce a gradient controlled with a null.

Vectors 101: Tubular Push with ICE

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In this video from TDSurvival Alan explains how to take what we learnt from http://vimeo.com/67967251 and apply the same math in the context of a push deformer working outwards of a curve.

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