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This was a test with Softimage Lagoa to create a highres simulation. There were 3mio points for the simulation which were interpolated to 12mio for the rendering. The rendering was done in mentalray.
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from Roughy A couple of years ago I decided I needed inter-colliding strands and spent an ungodly amount of time trying to make it in ICE. As a result of not knowing anything back when I started working on it th...
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Here is a preview of the next major version of 3DFS.
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Simple test using the new RT SSS algorithm
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Hey there! For the release of version 2.2 of emTopolizer2 for Softimage this small video was made. Its purpose was to test the brand new polygonizer core for memory leaks and flickering normals. Happy to say that t...
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from Vladimir Jankijevic Transfer of the pointcloud values to a weightmap, to be able to render a texture.
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Done using Softimage ICE Syflex and with a great help from Christian from Softimage mailing list who helped me to understand how to disconnect the outline edges using a weightmap. Tks for your patience. More details ...
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from z1m0n600d Created in Softimage 2012 SAP, Particles simmed with Exocortex Slipstream and rendered with Exocortex Fury 2 Beta
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from XAPKOHHEH Funny thing - some time ago one guy told me it's impossible to create real honest fluid simulation in ICE Well, I proved him wrong Pure ICE 2012sp1 - no plugins It can process animated obje...
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An attempt to create a "smoke rings" effect without any fluids systems, but with straight ICE particles. 100% stock Softimage / ICE, no third-party tools.