Category: Species

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Species Training # 15: Costume Additions

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In this video we cover a few methods of attaching clothing and costume pieces to your Species characters. exocortex.com/species

Species Training # 14: The Scale Change

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In this video, we go over the change in scale from Species 1.0 to Species 1.1, and walk you though a process for transferring characters made at the old scale to the new rigs. We also go over the Match Geo command, wh...

Species Training #13: Softimage to Maya using FBX

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In this video we show you how to get a Species AnimRig into Maya using FBX.

Species Training #12: Softimage to Maya SendTo

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In this video we show you how to use the "Send To" feature to get a plotted Species AnimRig to Maya.

Species Training #11: Rig Additions

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In this video we walk you through how to add extra deformers and controls to the Species AnimRig. exocortex.com/species

Species Training #10: FBX Mocap with MOTOR

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In this video we show you how to apply FBX mocap data to the AnimRig using Softimage's built in MOTOR tool exocortex.com/species

Species Training #9: BVH Mocap with MOTOR

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In this video we show you how to apply .bvh motion capture data to the AnimRig using Softimage's built in MOTOR tool. exocortex.com/species

Species Training #8: Spine and Foot demo

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In this video I demo the spine and foot setup currently in Species. exocortex.com/species

Species Training #7 – Adding Detail

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In this video we will show you how you can export your Species Character into sculpting packages like Zbrush or Mudbox, detail your character, and then get your newly sculpted mesh back on your PropRig or AnimRig. ...

Species Training #6 – Replace Mesh Util

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In this video we show you how to use the Replace Mesh utility that comes with Species. This feature allows you to swap out the default meshes that come with the Species PropRig and use your own. From that point you...

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